Board games · 2 players

Checkers with the real rules

Captures are forced, multi-jumps ride one move, kings step in every diagonal direction. No house rules.

MOVE A PIECE2 playersPlay it here

How Checkers plays

  1. Men move one square diagonally forward and capture by jumping.
  2. When any capture exists, only capture moves are legal, and a jump chain has to be played to the end.
  3. Reach the back rank to crown a king; kings move and capture in all four diagonals.

How it ends. A player who cannot move loses. Locked endgames resolve by piece count after 200 plies.

Pass and playTwo people, one screen. Same rules as the chat.

Play Checkers here

Player 1 · to movePlayer 2

12–12 pieces · Player 1 to move

Questions about Checkers

Are kings flying kings?

No. Kings move one square at a time, the English draughts way, not the international long-range way.

Do we need to be online at the same time?

No. Every SparkChat game is turn-based and asynchronous. The board sits in the group chat; you make your move when you open the chat, and everyone else sees it land there.

Where does the game live?

Inside the group chat as a live card. Tap it to open the board, play, and close it. The card updates for everyone the moment a move lands, and the finished game stays in the chat as a keepsake.

Play Checkers in your group chat

Open the chat, tap the plus, pick the game. The board lands as a card for everyone and waits for the first move.

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