Aim and physics · 2 to 4 players
Nine holes, no tee time
Every course is seeded fresh: tee at the bottom, cup somewhere in the upper half, bumpers in between. Putt when you have a minute.
How Mini Golf plays
- Each hole is generated at the start with its own par.
- A putt is an angle and a power; both get a small wobble, the async version of a shaky hand.
- Players putt in turn until everyone is in the cup, then the next hole.
How it ends. Lowest total strokes after nine holes wins.
Honest adaptation. Rolling physics collapse to straight-line travel with wobble; pending putts render neutrally until the server confirms.
If you like Mini Golf
Questions about Mini Golf
How many can play?
Two to four. Everyone plays each hole before the course moves on.
Do we need to be online at the same time?
No. Every SparkChat game is turn-based and asynchronous. The board sits in the group chat; you make your move when you open the chat, and everyone else sees it land there.
Where does the game live?
Inside the group chat as a live card. Tap it to open the board, play, and close it. The card updates for everyone the moment a move lands, and the finished game stays in the chat as a keepsake.
